Tutorial Series: Network Programming
Network programming is the process of writing software that enables the communication between different devices connected over a network. This can include writing applications that communicate over the internet or building software that connects devices in a local network, such as a LAN or Wi-Fi network.
Network programming typically involves working with protocols and technologies such as TCP/IP, HTTP, and sockets, which allow for data to be transmitted over a network. Programmers use languages such as C, C++, Java, Python, and Ruby to build applications that can communicate over networks, and may also work with libraries and frameworks that provide functionality for building networked applications.
Network programming is used in a wide range of applications, from building websites and web applications that are accessed over the internet, to developing applications for local networks such as file-sharing systems or multi-player games. It can also be used to build complex distributed systems, such as cloud computing platforms and large-scale data processing systems.
Network programming requires a deep understanding of networking protocols and technologies, as well as knowledge of programming languages and software development principles. It also requires careful consideration of issues such as security, reliability, and scalability, as networked applications are often subject to a wide range of potential issues and vulnerabilities.
Intro To Network Programming
Architecture of Network Applications
An Intro To Process
How Processes in Two different Hosts Communicate
Our First Contact With Interface
Socket In A Nutshell
The Relationship Between Application Layer And transport Layer
History Of Web And HTTP
A Brief Intro To The Hyper Text
How To Speak HTML
Check Our Ebook for This Online Course
Advanced topics are covered in this ebook with many examples.